Sound Designer – focus on vehicles and weapons

  • Anywhere

Use your sound design wizardry to make the vehicles and weapons sound awesome to give the player the best sound experiences possible in this AAA co-op openworld game.


Game Boost

Enabling fantastic Game Productions

The right developer in the right team at the right time!

Also,feel free to check us out on LinkedIn, or Facebook


Mission brief:

Crafting unique sounds to give depth, weight and character to our beautiful open worlds (focus on vehicles and weapons).

Design sounds using a combination of field recordings, synthesized sounds, and sounds from an extensive library.

Work with proprietary tools and game engine along with the Wwise audio engine to design and implement sounds into our game.

Playtest regularly and help identify opportunities to improve audio quality.

Details:

  • Start date: january 2025
  • Duration: 8-9 months
  • Occupance rate: 100% assignment (Full-time)
  • Level: Senior
  • Work set-up: Remote within CET or onsite in Stockholm


Your player profile:

  • Experience as a sound designer on a AA/AAA game
  • Experience creating sounds for vehicles and weapons
  • Wwise fluency
  • DAW (Reaper) proficiency
  • Experience with any scripting language


Traits:

We believe that being humble, collaborative, and open-minded will take you a long way and is the right way to go. It

To apply for this job please visit se.indeed.com.